Years before Baldur’s Gate 3 blew everyone away, Larian’s CEO nearly quit the industry over publisher pressure on the Divinity series

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An avalanche of awards and even more money put Larian Studios on steady ground post-Baldur’s Gate 3, but the company’s lead and founder almost quit the industry after publishers interfered with the developer’s previous output.

In an interview with PC Gamer, Larian CEO and Baldur’s Gate 3 director Swen Vincke reminisced about the studio’s previous RPG projects that paved the way for its eventual record-breaking success last year, recalling arguably the team’s lowest point with 2009’s Divinity 2: Ego Draconis.





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