Ubisoft responds to Ghost of Yotei and Assassin’s Creed Shadows comparisons as its own open-world samurai game slips to 2025, stressing its dual protagonist approach

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The reveal of Ghost of Yotei, the de facto Ghost of Tsushima sequel and the latest open-world adventure from Sucker Punch, drew a lot of comparisons to Assassin’s Creed Shadows at this week’s PlayStation State of Play. With Ubisoft‘s own open-world samurai epic now delayed to 2025, the same year Ghost of Yotei is targeting for launch, those comparisons intensified and ultimately reached the publisher’s executives, with CFO Frederick Duguet fielding a question about Ghost of Yotei in a conference call earlier today, September 25. 

“Ghost of Yotei, the sequel to Ghost of Tsushima, looks to me – perhaps I’m not into it deeply enough – but it looks an awful lot to me like Assassin’s Creed Shadows,” one investor said during the call’s Q&A portion. “We’re talking about that game, Ghost of Yotei, coming out in 2025. Is there a risk that you start bumping into that one, that people will not buy Shadows because they’re waiting for Ghost of Yotei in a few months’ time to get their fix of a Japanese game in that vein?” 



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