The Witcher 4 NPCs will offer a “more immersive experience” than other CD Projekt games: “We are trying to push the bar here”

Estimated read time 2 min read



Games like The Witcher 3, which was at one point stocked with NPC clones, and Cyberpunk 2077, whose NPCs were mechanical upon launch, have made it so developer CD Projekt Red has a middling track record when it comes to non-playable characters, but The Witcher 4 could reverse the curse.  

“We have this rule,” game director Sebastian Kalemba tells Gamertag Radio co-host Parris Lilly in a recent interview, “to make every single [The Witcher 4] NPC looking like they’re living, with their own story.” 



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