The Star Fox-esque roguelite Whisker Squadron: Survivor has taken the fight against AI displacement in-game with a whole new campaign about the titular feline pilot getting revenge on some AI-powered robots.
For some context, Whisker Squadron: Survivor made waves not only because it’s a kickass on-rails roguelite, but also because of the developer’s outspoken, explicit hatred of AI in game development, particularly AI voice acting. Director Aaron San Filippo proclaimed back in January, “we’re not going to use fucking AI to do it, I will find the money to pay humans” in reference to Whisker Squadron: Survivor’s voiced dialogue. A few months before that, Filippo hit back at players inexplicably upset about the game’s accessibility update by saying simply, “sorry, not sorry.” Basically, this guy’s standing on business and I can’t get enough.
We are thrilled to announce that campaign mode is coming to Whisker Squadron: Survivor on June 19th!The campaign is an anti-capitalist revenge story following Olivia after AI-powered robots destroyed her house. It features:
More enemies!
More world lore!
More fun! pic.twitter.com/mHcjtlG4eoJune 3, 2024
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