The spirit of Crash Bandicoot lives on in “the most ruthless indie linear 3D platformer ever made,” which has already killed me 71 times in a single level

Estimated read time 3 min read


The developer behind PsiloSybil describes it as “the most ruthless indie linear 3D platformer ever made,” and after spending an hour dying nearly 100 times in the opening stages that make up the game’s demo, I’m convinced they’re probably right.

PsiloSybil is heavily inspired by Crash Bandicoot – if the tunnel-like stage design and PS1 aesthetics didn’t give it away, the opening cutscene’s references to “Aussie Rat” and the Crash-coded “marsupial” skin for the main character probably will. The game’s gorgeous in its psychedelic ’90s way, complete with wonky textures and a perfect recreation of analog video signals – which is, of course, optional if you hate fun.



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