The indie devs behind this Animal Crossing-like are shocked they got to make a sequel after so many mistakes with Cozy Grove, but Camp Spirit aims to make good

Estimated read time 3 min read



As I played the demo for Cozy Grove: Camp Spirit during Summer Game Fest, the devs told me how thrilled they were to get to make a sequel. After getting the original game into the hands of players, they said they quickly realized just how many balance issues there were, with inventory limits and overly pricey upgrades adding far too much friction to what was meant to be a chill Animal Crossing-like life sim. But however bad the devs themselves thought those problems were at launch, they didn’t stop a devoted fanbase from growing, and Cozy Grove more than earned the right to a follow-up.

Camp Spirit, then, is a game that makes the most of the lessons the studio learned to get things right from the start. Of course, a 30 minute demo isn’t enough time to truly get a feel for something like this. As with Animal Crossing, this is a game that slowly unfolds itself to you over the course of days, weeks, and months, giving you a gentle drip of new things to do as things change and new content unlocks in real time.



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