Space Marine 2 developers wanted it to feel like a Xbox 360 throwback shooter, but “didn’t know it was that obvious”

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Warhammer 40,000: Space Marine 2 has gotten tons of praise for throwing things back to an era where shooters could just focus on being bombastic spectacles, otherwise known as Xbox 360 shooters, rather than chasing live-service trends, and the developers say that was very intentional.

Space Marine 2 is quite adamant that it has to follow on from everything its predecessor did: the boisterous cinematic campaign, the host of co-op modes, a tense PvP offering. And that commitment has earned it nice comparisons to older Halos and Gears of Wars. “I didn’t know it was that obvious,” game director Dmitriy Grigorenko said of the similarities in an interview with Gamesradar+. “But that was the intention.”



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