Solo city builder dev says indie developers’ efforts need to count: “You can’t polish up that turd, you need to let go and move on”

Estimated read time 3 min read


Being a game developer is hard, and being an indie one is even harder. The solo developer of city builder Bulwark Evolution: Falconeer Chronicles, Tomas Sala has some advice for how to make games these days.

Speaking on the Thomas Brush podcast, Sala says “You need to check if your game is going to be successful. If it’s not happening, you need to make another game or reassess what you’re doing.” His advice is harsh, but it comes from experience.



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