Skyrim was released over a decade ago, raising the bar for open-world games in 2012 and beyond. However, it also raised the expectations for Bethesda and all of its titles since then, including the highly anticipated Elder Scrolls 6. So much so, in fact that, former Skyrim lead designer Bruce Nesmith says it’s “almost impossible” for those expectations to be met – even if it turns out to be amazing.
Even if The Elder Scrolls 6 checks most of the boxes for players when it releases, it will inevitably be compared to every game that has come before, and especially Skyrim. Nesmith discusses this problem in an interview with Kiwi Talkz.
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