Bethesda Game Studios veteran Nathan “Nate” Purkeypile has looked back on his time developing some of the best RPGs to date including gems like Skyrim, explaining how he was ready for something new after helping create three Game of the Year winners.
Speaking at this year’s Game Developers Conference, Purkeypile recalls leaving AAA games behind after nearly two decades, 14 years of which were spent at Bethesda. “I’d been in AAA for about 17 years at that point, and 14 of those were Bethesda, so I was ready for something different after that,” admits the longtime developer, going on to momentarily look back at a pre-Skyrim E3 and industry – a different world altogether.
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