Shadow of the Erdtree has some recycled bosses, but I’m not worried: the 10+ major bosses are unique, and “there are definitely greater challenges awaiting”

Estimated read time 4 min read


The Elden Ring DLC has unsurprisingly ended up being a lot bigger than it seemed, with over 10 bosses and “around 100” new weapons coming in Shadow of the Erdtree. Recent impressions of the DLC – you can read our Shadow of the Erdtree hands-on preview here – noted that there are some familiar bosses in the new area, the Land of Shadow. I remember repeat bosses being one of the few minor negatives circulating among discussion after Elden Ring first launched, especially with regards to catacombs, so I wanted to drill down into some of the specifics for the DLC. 

For my part, I found and defeated a familiar dragon boss out in the open fields of the Land of Shadow. It had a fancy new title, the Ghostflame Dragon, and dark fire to match, but it felt exactly like all the other dragons I’ve fought in Elden Ring, excluding the big ones like Placidusax. Elsewhere, reputable Souls YouTuber Iron Pineapple happened upon a Magma Wyrm just like the ones in the base game. He also mentions an Ulcerated Tree Spirit in his impressions video.

On some level, I can understand being disappointed with repeat bosses, especially in a bespoke $40 expansion. You’re buying new content, so you don’t really want to see the old content again. Exploring and finding new things is a key part of Elden Ring, and I know I won’t be thrilled to fight yet another Magma Wyrm in the Land of Shadow. I won’t be mad, either, just profoundly unexcited. 

Elden Ring

(Image credit: FromSoftware)

At the same time, I think the worldbuilding value of these bosses is often overlooked. For these specific dragons and wyrms, the fact that the same ones are found in multiple places conveys that this is a believable species of creatures native to multiple regions of this realm, which I actually think is pretty cool. The same can be said for reused architecture, which communicates that this is how the people of this world constructed things. The good news is, wherever you fall on this topic, Shadow of the Erdtree is not lacking in big, new bosses, so I’m starting to see the repeats as more of a complimentary appetizer. 



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