Palworld devs faced “so many challenges” in the survival game’s first year as pre-launch attention “brought its own difficulties” and post-launch “accusations” were “a lot to handle”
Palworld designer and community manager John “Bucky” Buckley has been speaking out about the “many challenges” faced by developer Pocketpair before and after the hit survival game’s early-access launch, including the “countless accusations” which proved “a lot to handle” on top of everything else.
In a new interview with Eurogamer, Bucky admits: “There were so many challenges, to be honest.” This wasn’t just after the game actually released, though, as he explains: “Pre-launch, we started gaining traction online, which was new for us and brought its own difficulties. Post-launch, we faced server problems, bug reporting issues, countless accusations… It was a lot to handle.”
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