Palworld devs faced “so many challenges” in the survival game’s first year as pre-launch attention “brought its own difficulties” and post-launch “accusations” were “a lot to handle”

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Palworld designer and community manager John “Bucky” Buckley has been speaking out about the “many challenges” faced by developer Pocketpair before and after the hit survival game’s early-access launch, including the “countless accusations” which proved “a lot to handle” on top of everything else.

In a new interview with Eurogamer, Bucky admits: “There were so many challenges, to be honest.” This wasn’t just after the game actually released, though, as he explains: “Pre-launch, we started gaining traction online, which was new for us and brought its own difficulties. Post-launch, we faced server problems, bug reporting issues, countless accusations… It was a lot to handle.”



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