Monster Hunter Wilds won’t add a 15th main weapon but the devs talk about one all the time – one problem is the 14 weapons we have are a hard act to follow

Estimated read time 3 min read



The mainline Monster Hunter games haven’t added a new weapon type since the introduction of charge blade and insect glaive in Monster Hunter 4 in 2013, and Monster Hunter Wilds won’t be changing that when it launches February 28, 2025. However, Wilds executive art director Kaname Fujioka and series producer Ryozo Tsujimoto say the development team talks about new weapon ideas regularly.

Speaking with Italian site Multiplayer.it (machine translated via Google and DeepL for this article), Fujioka affirms that the idea of adding a 15th main weapon was never abandoned, and as a result, a lot of potential ideas have piled up. The important context here is that Monster Hunter technically has 18 weapons, it’s just that the tonfa, magnet spike, and accel axe have only appeared in a few spin-off games, while the hilariously named medium bowgun was only seen in Monster Hunter 3.  



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