Monster Hunter Wilds’ endgame bosses may be a lot tougher than you’re used to since the devs don’t want you to “breeze through” just because you have the right gear

Estimated read time 2 min read



The Monster Hunter games are all about, you guessed it, hunting monsters. Not only that, you use their hides, limbs, tusks, and various other appendages to improve your own gear. Well, the developers of Monster Hunter Wilds aren’t going to let you breeze through the game with just one strong build, you’re going to have to learn the strengths and weaknesses of the end-game foes if you want to defeat them.

In an interview with RPG Site, game director Yuya Tokuda says: “We didn’t want to make it so that if you had a certain set you could just breeze through any endgame fight. It’s not the gameplay we want players to have; for endgame hunts, we want there to be a distinctive difference compared to hunting story monsters.”



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