Master Chief’s absence from Halo Wars wasn’t Bungie’s fault, it was a move to make players “care about everybody else” in the RTS

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After years of fans speculating the contrary, Halo Wars‘ lead designer has revealed that the lack of a certain series figurehead from the 2009 spin-off wasn’t Bungie‘s fault after all.

“We didn’t want to use Master Chief,” Ensemble Studios’ Dave Pottinger tells VideoGamer Podcast of its executive decision, omitting the character from the RTS because the game “needed you to care about everybody else. We thought as soon as Master Chief shows up, that’s all anybody’s going to [care about],” he explains. This means theories that Bungie snubbed Ensemble by withholding the Master Chief license – and that the publisher objected to the game’s existence in the first place – aren’t true after all.



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