Legendary Star Fox and Zelda developer says “having a big, huge budget” doesn’t guarantee you’ll make a “great game,” as the best ones “are down to the best ideas”
Nintendo veteran Takaya Imamura doesn’t think a game having a massive budget is a guarantee that it’ll actually be fantastic, as he believes “the best games” happen because of “the best ideas.”
Imamura, who left Nintendo in 2021 after over three decades at the company, is credited with some very notable games, from being the art director of The Legend of Zelda: Majora’s Mask and Star Fox 64 to supervisor on a number of F-Zero titles. Now, he’s getting ready to release Omega 6 The Triangle Stars – a retro-style sci-fi adventure based on his own manga. Needless to say, he knows his stuff when it comes to game development, and talking to GamesRadar+ in a recent interview, he mentions how budgets for AAA titles in Japan are comparatively “a lot smaller” than they are in Europe and the United States.
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