Hot off the success of Baldur’s Gate 3–which has already been called one of the greatest role-playing games of all time–it would make sense for developer Larian Studios to gear up for a sequel. Plenty of people are surely clamoring for Baldur’s Gate 4, but the studio has something else in mind for its next game–one with no Dungeons & Dragons connection.
Speaking to GameSpot at GDC, Larian CEO Swen Vincke said that, when considering the company’s next moves, he did initially want to move ahead with more Baldur’s Gate. After proceeding with this plan for a bit, however, Larian decided it would be antithetical to the studio’s identity.
“That’s not what we were made for,” Vincke said. “That’s literally the opposite of what Larian is about. We want to do big, new things. We don’t want to rehash the thing that we’ve done already.”
Perhaps that’s a testament to just how successful Baldur’s Gate 3 is. Larian opted to previously make a Divinity: Original Sin sequel because, as Vincke admits, the story was not given significant attention in the first game and suffered as a result. For Original Sin 2, the narrative was significantly improved. A Baldur’s Gate 4 from Larian would, it appears, be “more Baldur’s Gate” in a way the studio didn’t want.
Baldur’s Gate 3 is available now for PC, PS5, and Xbox Series X|S. The physical editions for console were recently delayed, and the Xbox version will ship on four discs to account for the game’s massive file size.
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