JRPG legend says graphical leaps make Dragon Quest’s “symbolic” silent leads “increasingly difficult to depict”: “If you make a protagonist who just stands there, they will look like an idiot”

Estimated read time 2 min read



The creator behind the beloved Dragon Quest series has revealed a surprising challenge developers are facing – “increasingly realistic” graphics.

Yuji Horii, the mastermind behind Dragon Quest, says that Square Enix devs may struggle to keep up with graphical advancements in the future – but not in a way fans might expect. The problem that better visuals present lies within the JRPG series’ usually silent protagonists, as Horii explains in a new interview translated by Automaton. “[Dragon Quest] basically consists of dialogue with townspeople, with very little in the way of narration,” states the dev.



Source link

You May Also Like

More From Author

+ There are no comments

Add yours