I’m getting big Disco Cop vibes from Blades in the Dark’s upcoming swinging sixties supplement

Estimated read time 3 min read


Blades in the Dark, a game of espionage and debauchery, of gangs, scoundrels, and paranormal entities, is moving into the late 60s with its latest official supplement, Blades ’68. While time is tracked differently in Blades in the Dark – with the original game set in 847 IE – we’re now entering 968 AC and the rulebook takes some groovy-as-heck cues from real-world ’60s graphic design.

Currently on our best tabletop RPGs list, Blades in the Dark has a huge following. And as much as we didn’t expect a ’60s sequel, I can certainly see where they’re going with it. This is a zippy, engaging TRPG, and one that’s sure to work well with revolutionary ’60s counter-culture references and, of course, a swingin’ aesthetic.



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