Hit city-builder Manor Lords is switching to Unreal Engine 5 soon, but its dev is being “careful about enabling performance heavy features” to help keep things running as “smoothly as possible”

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Manor Lords is set to switch to Unreal Engine 5 in its next update, but its developer is careful not to enable any “performance heavy features” that would hinder the city-builder running as smoothly as possible.

Switching from Unreal Engine 4 to Unreal Engine 5 was always the plan for Manor Lords’ developer Slavic Magic. Earlier this week, the developer announced that fishing ponds would be coming to Manor Lords in the next update, which would also mark the moment where the city-builder simulator makes the jump to the new-gen game engine.





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