Hideo Kojima was told “games don’t need stories” early in his career, so he read 300 books while making a single game to prove them wrong

Estimated read time 2 min read


Hideo Kojima has opened up about what it was like being an early progenitor of story-focused video games, revealing he once read around 300 books researching story details for a single game.

In a recent episode of TBS Radio’s After 6 Junction 2 podcast (timestamped here), Kojima relayed his experience as a young developer, in which he faced opposition against his desire to spend time developing stories in video games.



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