Hideo Kojima was ready to quit the “passive-aggressive resistance” Konami before he even made Metal Gear: “Do I have to start beating people up?”

Estimated read time 3 min read



In a newly resurfaced 1999 interview with Hideo Kojima, he gives us the inside scoop about the early days of his time with Metal Gear developer Konami.

Posted online by Shmupulations, the interview, originally published by Nice Games, reveals a lot about Kojima’s ambitions and the challenges he faced making Metal Gear. By the time Kojima joined, Konami was two years into making a war game that wasn’t going anywhere. 



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