Former Valve exec recounts the meeting where Half-Life’s publisher almost killed the iconic FPS: “Half-Life would quietly die. I was stunned”

Estimated read time 3 min read



A former Valve executive has recalled the time when Half-Life‘s original publisher almost abandoned the game and pulled marketing funds, nearly leaving the hugely influential shooter as a footnote in history.

Ex-Valve CMO Monica Harrington, in a recent panel from the Game Developer’s Conference, once again remembered an era where the company wasn’t a monolithic force in PC gaming – it was instead a fresh-faced studio fighting to make its debut game about escaping an alien-infested research facility, Half-Life, a success.



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