Former Skyrim developer outlines what The Elder Scrolls 6 needs to ensure it’s a good sequel – and what Starfield stripped from Fallout 4

Estimated read time 3 min read



A Bethesda veteran behind Skyrim, Fallout, and Starfield has explained what Bethesda needs to bring to the table to ensure that The Elder Scrolls 6 is a successful sequel.

Bruce Nesmith, whose credits include Daggerfall, Oblivion, Fallout 3, Fallout 4, Starfield, and a role as lead designer on Skyrim, recently spoke to Kiwi Talkz, outlining what makes a good sequel, and what Bethesda needs to do to make sure that The Elder Scrolls 6 lives up to Skyrim.



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