Final Fantasy 7 art director says there’s an “alternate timeline” where the classic JRPG could’ve been a pixel art game, and I kind of want to live there

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Final Fantasy 7 art director Yusuke Naora has commented on a viral image of an early development screenshot of the 1997 JRPG with pixel art, saying there’s an “alternate timeline” where just such a thing could’ve existed.

I don’t think it’s particularly controversial to say, despite being one of the most iconic RPGs of all time, Final Fantasy 7 has aged like milk from a visual perspective. I’d even go as far as to say it’s one of the most offensive examples of the video game industry’s ‘teen years’, when everyone was switching from 2D to 3D. While there are some key exceptions like Mario 64 and Metal Gear Solid, I generally find fourth generation’s pixel art has held up a lot better than 3D games from the more recent N64 and PS1 era.





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