Ex-Bethesda dev turned indie says “good things often happen by accident,” like that time Skyrim players convinced themselves the RPG’s foxes were leading them to treasure

Estimated read time 3 min read



Former Bethesda designer Joel Burgess, who’s now heading up his own studio Soft Rains, says players generally aren’t aware just how much of what they consider game design was actually created by mistake.

Before starting up Soft Rains, Burgess worked on Bethesda games including Fallout 3, 4, and 76, as well as Skyrim, and in a conversation with GamesRadar+ during Game Developers Conference 2025, he explains a common misconception about game development.



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