Dune and Ghibli collide in Steam Next Fest’s strangest strategy game, where you drive steampunk war-crabs across an interplanetary Austro-Hungarian empire

Estimated read time 3 min read



 Ten minutes into the demo for Sand, and I’m wrestling with about six different controls on the roof of an armored two-storey shack. Stomping about an alien desert on four mechanised feet while the engine behind me belches smoke into the air, piloting a mobile base this big is more art than science. I wince as I try to parallel park it into the dock for a city outpost, hearing the screech of metal scraping on granite as I pull too close to the pier. I play demos from the Steam Next Fest to relax, not be reminded of my first driving test.

Regardless, Sand remains one of the most popular and wishlisted multiplayer games currently flying the Next Fest flag, and the highest under the “basebuilding” tag at time of writing. The pitch is a strong one: design your own “Trampler,” a giant mobile, four-legged steampunk house to march around a desert world, battling other such waddling fortresses for precious resources. In combat it’s reminiscent of Sea of Thieves or Guns of Icarus, with four players rushing around above and below deck in a mad panic. Depending on what needs doing you might be driving this behemoth, repairing damage, aiming a giant turret, rushing around with supplies or just navigating with a map in one hand and a pair of binoculars in the other.



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