Dragon Age: The Veilguard lead says experience with The Sims was a big help when designing BioWare’s next RPG – “How did The Sims 4 handle this?”

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Dragon Age: The Veilguard game director Corinne Busche says her time at The Sims developer Maxis was invaluable when refining multiple elements of BioWare‘s upcoming RPG.

Speaking with IGN, Busche reckons Maxis is a uniquely valuable place “for designers to hone their skills” given the range of “platforms and service models happening simultaneously.” The games themselves, most notably The Sims 4, also feature “deceptively deep” systems that touch on “simulation, emergent gameplay, and emotionally relatable player experiences.” In other words, a lot of transferable skills for RPGs, despite the leap in genre. It’s no surprise, then, that Busche isn’t the only Sims veteran on BioWare’s team. 



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