Divinity: Original Sin is still the “highlight” of Baldur’s Gate 3 director’s career because it let Larian Studios “start doing the things we really want”

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Baldur’s Gate 3 – that wee game that you might have heard about after its award-winning, chart-topping ascent last year – put all eyes on developer Larian Studios, but despite such a massively successful game under his belt, Larian CEO and founder Swen Vincke reckons an earlier RPG is still the “highlight” of his career.

Before Baldur’s Gate 3 made the studio a household name, two crowdfunded Divinity: Original Sin games are what opened the door to for the D&D RPG to exist in the first place. “The highlight of my career so far was most likely the release of Divinity: Original Sin one, which was our first breakthrough hit, because that changed everything for us,” Vincke said in an interview with BAFTA.

Swen Vincke adores Ultima VII and reveals a juicy Baldur’s Gate 3 secret… | BAFTA Checkpoint – YouTube
Swen Vincke adores Ultima VII and reveals a juicy Baldur's Gate 3 secret... | BAFTA Checkpoint - YouTube


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