Deadlock updates will be “a little bit more spaced out” so Valve can “improve our development process,” but you can expect bigger major patches when they arrive

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Valve‘s invite-only third-person hero shooter and MOBA mashup Deadlock may still be in the early development stages, but from this point on, players can expect its major patches to be less frequent as the team adjusts its update schedule. 

That comes from Valve dev ‘Yoshi’ on the official Deadlock Discord server, who explains that the schedule adjustments will “help improve our development process.” They elaborate: “While it was very helpful for us in the beginning, we’ve found that our fixed two-week cycle has made it more difficult for us to iterate on certain types of changes internally, as well as sometimes not giving enough time for the changes themselves to settle externally before the next update came around.”



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