CoD: Warzone And MW3 Patch Notes Detail Playlist Fixes And Nerfs For Popular Weapons

Estimated read time 5 min read



A new update has arrived to Call of Duty: Modern Warfare 3 and Warzone on July 2. This is a small update for both games, but the patch notes include some fixes for multiplayer modes, adjustments to conversion kits, and weapon balancing for Warzone.

There are some changes made to improve Season 4 Reloaded’s new Bit Party and Mutations playlists for multiplayer. The update includes a fix to provide more consistent scoring upon tag collection in the Kill Confirmed mode for Bit Party. For the Mutations playlist, the changes include a fix for an issue that previously caused the HUD to not match the selected Mutant’s abilities, mutant perks are no longer inactive during the first life after the halftime team switch, and the Radioactive Beast will now drown if submerged in water for too long.

Now Playing: New Playlist Modifier – Bit Party | Call of Duty Modern Warfare III Official Trailer

Some adjustments are made to conversion kits for various weapons in multiplayer. The JAK Jawbreaker conversion kit for the KV Broadside shotgun no longer blocks the JAK BFB muzzle attachment and it can now be equipped. The update also fixes incorrect iron sights and misaligned optics that previously happened after unequipping the JAK Requiem conversion kit for the Kastov 762 and Kastov 545 assault rifles.

Two changes are included for Zombies mode. The Zombies completionist camos can now be equipped to the Sledgehammer, and an issue is fixed that previously caused a server disconnection error when a player left an Unstable Rift.

The Warzone side of the update is much smaller and only includes a few weapon changes. This includes another nerf for the Kar98k marksman rifle, with a decrease to the lower-torso damage modifier from 1.1x to .95x, a reduction to the arm modifiers from 1.2x to .95x, and a decrease to the leg modifiers from 1x to .95x. The popular Superi 46 submachine gun also has a reduction to its damage modifiers with a decrease to the lower torso, lower arm and hand modifiers from 1.3x down to 1.1x each.

The full patch notes for Modern Warfare 3 and Warzone can be seen below, as shared by Activision.

In other Call of Duty news, a patriotic Uncle Sam operator was added to MW3 and Warzone, and a Deadpool & Wolverine crossover could potentially happen in Season 5.

GLOBAL

CUSTOMIZATION

  • Corrected art displayed for the Kill Shot Emblem in the Season 4 Battle Pass.

MULTIPLAYER

UIX

  • Improved visual style of the notification that appears after changing Loadout mid-match.
  • Bug Fixes
    • Fixed an issue causing the After Action Report to unexpectedly close.
    • Corrected HUD prompts when controlling the Missle Drone Killstreak with an alternate button layout.

PROGRESSION

  • Underbarrel Launcher Attachments will now progress Challenges requiring double kills with Grenades.
  • Improved tracking of the double kills Camo Challenge for the Reclaimer 18 Shotgun.
  • DG-58 Micro Barrel Attachment for the DG-56 will no longer remain locked after reaching the Weapon Level requirement.
  • Addressed an issue causing Gilded Camo for certain Weapons to remain locked after unlock requirements are met.

MODES

  • Bit Party
    • Fixed an issue causing inconsistent score upon tag collection in Kill Confirmed.
  • Mutation
    • Fixed an issue causing the HUD to not match the selected Mutant’s abilities.
    • Radioactive Beast will now drown if submerged in water for too long.
    • Mutant Perks are no longer inactive during the first life after the halftime team switch.

WEAPONS & ATTACHMENTS

Assault Rifles

  • Kastov 762 & 545
    • JAK Requiem Conversion Kit
      • Fixed incorrect iron sight and misaligned Optics after unequipping the Conversion Kit.

Submachine Guns

  • FJX Horus
    • JAK Scimitar Kit
      • Fixed incorrect iron sight and blocked Barrel Attachments after unequipping the Conversion Kit.

Shotguns

  • KV Broadside (MWII)
    • JAK Jawbreaker Conversion Kit
      • JAK BFB Muzzle Attachment is no longer blocked and can now be equipped.

Sniper Rifles

  • FJX Imperium (MWII)
    • Removed incompatible Ammunition Attachments that could not be unlocked.

Handguns

  • .50 GS (MWII) & GS Magna (MWII)
    • JAK NRG-IV Optic can no longer be equipped without a compatible Barrel.

Launchers

  • RGL-80
    • 40mm Slug Ammunition (JAK Thumper-656 Conversion Kit)
      • Increased minimum damage from 95 to 150 (+58%).
      • Removed unintended explosive damage properties.

ZOMBIES

GAMEPLAY

  • Zombies Completionist Camos can now be equipped to the Sledgehammer, normally.

WARZONE WEAPONS

ADJUSTMENTS

ASSAULT RIFLES

WEAPON ADJUSTMENTS

KASTOV 762 & 545 (MWII)

  • JAK Requiem Conversion Kit
    • Fixed incorrect iron sight and misaligned Optics after unequipping the Conversion Kit.

SUBMACHINE GUNS

WEAPON ADJUSTMENTS

SUPERI 46

  • Lower Torso Modifier decreased to 1.1x, down from 1.3x.
  • Lower Arm and Hand Modifiers decreased to 1.1x, down from 1.3x.

FJX HORUS

  • JAK Scimitar Kit
    • Fixed incorrect iron sight and blocked Barrel Attachments after unequipping the Conversion Kit.

MARKSMAN RIFLES

WEAPON ADJUSTMENTS

KAR98K

  • Lower Torso Modifier decreased to .95x, down from 1.1x.
  • Arm Modifiers decreased to .95x, down from 1.2x.
  • Leg Modifiers decreased to .95x, down from 1x.



Source link

You May Also Like

More From Author

+ There are no comments

Add yours