Civ 7 director thought the new Ages system might not work, but says it does fix the “number-one issue” – players not getting to the end of their games

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If you, like me, are always giving up on your Civ games long before you reach the end, then we have some good news, as one of Civilization 7‘s new systems seems to have led to a much higher completion rate for campaigns, even though some devs weren’t convinced that it could work.

While games of Civ aren’t as long as they are in some other strategy titles, one game will likely set you back several hours to complete, with many players tiring out before reaching the end. According to Civ 7 director Ed Beach in an interview in Edge issue 405, data had long shown that players not finishing their campaigns was one of the game’s major issues and something that the new Ages system seeks to fix.



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