Bungie walks back Destiny 2: The Final Shape raid changes, removing unpopular Surges – and confirming you were taking 32% more damage and dealing 33% less

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Remember when Bungie made Destiny 2 raids way harder out of nowhere with the release of The Final Shape? Well, the studio’s already making them a fair bit easier, with some Power advantages returning and weapon-limiting Surges getting the boot. 

In its latest blog post, Bungie outlines just how much harder raids, and to a lesser extent dungeons, had become. In raids, due to the new Power caps imposed on even normal mode runs, you were taking 32% more damage and dealing 33% less – or 15% less when making use of the active Surge modifier. Dungeons made out much better, with Bungie claiming a 2% gain for outgoing damage that jumps to 28% with the Surge factored in. Incoming damage, however, also went up 17% in dungeons. “These are numbers specifically for regular combatants (Dregs, Acolytes, etc.). More difficult combatants may scale a bit differently,” Bungie clarifies. 



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