Borderlands 4 will add “4 brand-new Vault Hunters,” and the devs want classes to add depth to the RPG mechanics but not “at the cost of complexity”

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After our first taste of Borderlands 4 with the Gamescom announcement trailer, the devs took to the stage at PAX to talk a little bit more about the upcoming loot shooter. They didn’t reveal a whole lot of concrete details, but they did confirm that the new game will stick to series tradition with four new Vault Hunters, and provided a bit of insight into their design philosophy on the new characters.

“We will have four brand new Vault Hunters in Borderlands 4,” chief creative officer Randy Varnell confirmed, to the mock surprise of the developers gathered on the PAX stage. Every Borderlands game up to this point – even the Pre-Sequel – has introduced four new playable characters that essentially serve as player class selections, so the new game won’t be a dramatic departure in that regard.



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