BioShock’s Ken Levine calls his most iconic FPS “a very, very long corridor,” but his next game Judas is “made very, very differently”

Estimated read time 3 min read



You don’t often see game developers knock down their most iconic work, but Ken Levine recently called his famous, sometimes infamous, shooters “basically a corridor” while hyping up his next BioShock-but-in-space game Judas.

That comes from a chat with Gameindustry.biz where Ken Levine broke down how he wants Judas (the game) and all the characters living inside its utopian/dystopian space colony ship to remember and react to all the little things the player might do.



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