Baldur’s Gate 3 devs made the RPG for “a modern audience” including D&D newcomers, not just “fans of the original BioWare games”

Estimated read time 2 min read



Larian Studios reveals that while creating Baldur’s Gate 3, developers had a far bigger audience in mind for the RPG than only longtime fans of BioWare‘s original D&D duo.

Speaking in an interview with Edge, Baldur’s Gate 3 art director Alena Dubrovna admits that the developers at Larian wanted the game to reach more players – especially newcomers to the RPG series and people unfamiliar with Dungeons & Dragons altogether. “We’re making it for a modern audience that are young people like me,” Dubrovna explains. “So they probably haven’t really played the first or second game.”



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