Baldur’s Gate 3 dev slams EA’s BioWare layoffs as “a short-term cost-saving measure” that “doesn’t solve a long-term problem”

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Larian Studios’ Baldur’s Gate 3 publishing director Michael Douse is calling out EA for continually laying off BioWare staff, in this case after the less-than-expected performance of Dragon Age: The Veilguard, arguing that it’s the publisher’s duty to find a “viable strategic direction” for a struggling studio.

Earlier this week, publisher EA declared its commitment to Mass Effect 5 while stating the project doesn’t yet “require support from the full studio.” So, it announced that some roles at BioWare had been shuffled around to other EA teams. What the publisher didn’t say was that several developers, including writers who had been with the studio throughout the entire Mass Effect trilogy, like Trick and Karin Weekes, had been outright laid off.



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