Assassin’s Creed Shadows has an innovative accessibility feature for hard-of-hearing and neurodiverse players, and I hope it becomes the industry standard
Assassin’s Creed Shadows is out now and it has an innovative accessibility feature that could help a lot of people who are hard of hearing or neurodiverse.
Video game subtitles have improved a lot over the years. Now you can often change the background, opacity, and toggle whether or not the speaker’s name will appear. You can’t increase the font size as often as I’d like, but progress is happening. One accessibility consultant reports that this new feature in Shadows adds non-verbal subtext to dialogue so that you can tell how a character says a line.
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