As the first big Helldivers 2 patch of Arrowhead’s 60-day plan wins back divers, the shooter’s creative director agrees that “nerfing is an unimaginative way of tweaking a game”

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Helldivers 2‘s first grand onslaught of buffs to make the game fun again is here, forming just part of developer Arrowhead’s 60-day plan to return to the third-person shooter to surer footing. Now that the dust on the warmly received Helldivers 2 patch is settling, creative director Johan Pilestedt agrees that, when it comes to damage, “nerfing is an unimaginative way of tweaking a game.”

Following the patch’s launch, Pilestedt has taken to Twitter to see what fans are making of the new state of the game. One fan says this should have come four months ago, to which Pilestedt agrees. That prompted another to humbly request that Arrowhead doesn’t nerf the goodness they’ve just returned to the game.



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