As Monster Hunter Wilds PC players fight horrible polygons and struggle to hit 60 FPS, Capcom says the game is “already in a more improved state compared to the beta”

Estimated read time 5 min read


The Monster Hunter Wilds beta has officially opened on all platforms, and some PC players have found the game’s performance to be the true monster. 

This comes as no great surprise given the terrifying Monster Hunter Wilds system requirements that Capcom previously released, though I didn’t have nightmarish texture-breaking models on my bingo card. The good news is that this nightmare seems to be bug- and not performance-related, and Capcom says the full game is already in better shape, plus it has some decent troubleshooting options for struggling players. 



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