As his cat-eugenics roguelike inches closer, The Binding of Isaac creator says he hates everything about releasing games, which is probably why Rebirth got so much DLC

Estimated read time 2 min read



As Mewgenics crawls to the finish line after over a decade in and out of game development limbo, its creator says that actually releasing a game is the part he hates the most.

Edmund McMillen is best known for creating hit roguelike The Binding of Isaac, as well as violently tough platformer Super Meat Boy. Mewgenics was actually first announced as a follow-up to the latter, coming from the same studio, before development largely collapsed and McMillen reacquired the game’s rights alongside Tyler Glaiel.



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