After Concord and Suicide Squad’s failures, Elden Ring Nightreign director isn’t worried since FromSoft doesn’t “base our game design” on industry trends

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Elden Ring Nightreign‘s director isn’t worried about launching the co-op spin-off into a climate that killed countless live service games this year, partly because Nightreign isn’t actually a live service game and partly because developer FromSoftware isn’t concerned about “what’s going on” in that space.

The Elden Ring co-op spin-off was announced just yesterday at The Game Awards 2024, condensing the base game’s experience into 40-minute rounds that you can play either alone or with two other friends. You essentially squad up, survive and gather loot over three in-game days, and then battle the big final boss at the very end. 



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