After Concord and Suicide Squad’s failures, Elden Ring Nightreign director isn’t worried since FromSoft doesn’t “base our game design” on industry trends
Elden Ring Nightreign‘s director isn’t worried about launching the co-op spin-off into a climate that killed countless live service games this year, partly because Nightreign isn’t actually a live service game and partly because developer FromSoftware isn’t concerned about “what’s going on” in that space.
The Elden Ring co-op spin-off was announced just yesterday at The Game Awards 2024, condensing the base game’s experience into 40-minute rounds that you can play either alone or with two other friends. You essentially squad up, survive and gather loot over three in-game days, and then battle the big final boss at the very end.
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