Making “solid” games isn’t enough when you have “gamers expecting extraordinary experiences,” Ubisoft CEO says after Star Wars Outlaws

Estimated read time 2 min read



As Ubisoft works to turn things around after a few bad years, CEO Yves Guillemot reckons making good, “solid” games won’t cut it.

On the heels of the Assassin’s Creed Shadows delay which has made Ubisoft’s 2024 noticeably lighter, Guillemot discussed plans for the future. Bear in mind, this past February Guillemot described Assassin’s Creed Mirage as a turning point for the studio’s output as it works to regularly put out good games again – in his words, “the beginning of our turnaround to consistently creating and delivering high-quality, long-lasting games.” 



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