Dishonored creator’s Fallout: New Vegas-inspired immersive sim prefers stylized art to ultra-realism that ages fast – “Back then it was probably stunning, now you can’t even look at it”

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The new game from Dishonored and Prey director Raphael Colantonio probably won’t be opting for ultra-realistic graphics, because stylization looks better in the long term and takes way less time.

Speaking to GamesRadar+ after the reveal of his new project – a Fallout: New Vegas-inspired RPG/immersive sim hybrid – Raphael Colantonio, co-founder of Arkane Studios as well as more recent venture WolfEye Studios, said he wasn’t daunted by making a game like this, despite a smaller team. “It’s more than we had on Arx Fatalis,” he says, referencing Arkane’s 2002 release, which had a main team in the single figures.



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