Elden Ring’s Shadow of the Erdtree day-one patch brings a few new features to From Software’s award-winning RPG, along with a number of balance changes for weapons and skills in both PvE and PvP, just in time for the game’s DLC expansion.
As previously detailed by From Software, Elden Ring’s inventory has received some improvements with patch 1.12 thanks to the addition of a “Recent Items” tab so players can more easily review their newest acquisitions. Newly obtained items will also be displayed with an “!” to further help identify them. New hairstyles, and changes to the summoning pool in New Game +, have also come with this patch.
What wasn’t previously detailed was the ability for players to now ride their spectral steed during the game’s final boss battle, or the myriad of weapon and skill balance changes listed in the full patch notes.
The full list of changes can be read below, but there are a few specific changes worth noting. In PvP, a number of powerful skills, like Ancient Lightning Spear, Flaming Strike, Cursed-Blood Slash, and Transient Moonlight, now deal less damage. Also on the PvP front, a number of weapon types have had their poise damage increased or decreased depending on what the opponent is using, and the poise damage of various dual-wielded weapons has also been decreased.
On PvE and PvP side of the equation, a number of weapons, like the Troll Knight’s Sword, Zamor Curved Sword, and Forked Hatchet, now deal more damage. A number of staves and Seals have had their attribute scaling increased as well. Weapon types like axes, greataxes, hammers, flails, and reapers have had their attack speed increased, while axes, greataxes, and some colossal weapons now deal more damage with their charged attacks. Whips (the Ulmi whip being an exception) have also seen a damage increase. Consecutive attacks made with light bows and longbows are faster, too.
The update enables support for Shadow of the Erdtree, but the DLC itself is not required to receive the free Elden Ring update. For those wondering precisely when the DLC becomes available in each region, publisher Bandai Namco has revealed Shadow of the Erdtree’s specific launch times.
In GameSpot’s Elden Ring: Shadow of the Erdtree review, we called From Software’s ambitious expansion a “victory lap” for the developer, and “an unmissable tour de force that is every bit as brilliant as the original game.”
Elden Ring Patch 1.12 Notes
New feature
- Added support for the SHADOW OF THE ERDTREE DLC.
- Five new hairstyles have been added to the game. They can be selected during character creation, using the Clouded Mirror Stand or using Rennala’s Rebirth feature.
- Added “Map Functions Menu” to the Map Menu.
- New Summoning Pool features:
- Active Summoning Pools will now be carried over to NG+.
- Individual Summoning Pools can now be enabled / disabled in the newly added Map Functions Menu.
– If “Include Distant Areas” is selected when using the Small Golden Effigy, summoning pools within the Mohgwyn Palace will not be selected for summoning, even if you have activated them.
– If you are within the Moghwyn Palace and select “Nearby Only” when using the Small Golden Effigy, you will be able to be summoned within the area.
New Inventory features:
- Newly obtained items will be marked with a “!“.
- A new tab called “Recent Items” has been added to review recently obtained items.
- Display settings can be changed from the Display tab in the system menu.
- Added new feature to summon spectral steed during the Elden Beast the boss battle.
- Added new feature to the colosseum: crafted consumable items that have been used during a battle will be replenished at the end of your session.
- Added support for Arabic language.
Steam-only new features
- New Keyboard/mouse settings:
- Added “lock-on change threshold” setting of mouse controls.
- Added a setting to change cursor movement behaviour in the map menu.
- Added key assignments to open the map in the Key Settings menu.
PvP-exclusive balance adjustments
The adjustments in this section do not affect single-player or cooperative play.
Weapons adjustments
- After being affected by madness and/or sleep status effects, the status effect build up will be halted for a short period of time.
- Increased the poise damage of some attacks against other players of the following weapon types:
- Greatswords / Colossal Swords /Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds
- Ajusted poise damage of some dual wield attacks against other players by of the following weapon types:
- Greatswords / Axes / Great Axes / Hammers / Great Hammers / Halberds / Reapers
- Increased poise damage against other players from dual wielded attacks of the following weapon types:
- Axes / Hammers / Halberds / Reapers
- Increased poise damage of Axes against other players
- Decreased the damage of dual wield attacks against other players of all weapon types.
- Decreased the poise damage of some attacks against other players of the following weapon types:
- Daggers / Straight Swords / Thrusting Swords / Heavy Thrusting Swords / Curved Swords / Katanas / Twinblades / Axes / Spears / Reapers / Whips / Fists / Claws
- Decreased the Poise value of some attack motions against other players of the following weapon types:
- Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds
- Decreased the damage of some attacks against other players for the Heavy Thrusting Swords weapon type.
- Decreased the damage of dual wield attacks against other players for the following weapon types:
- Decreased the damage animation motion of the following weapon types when another player is stunned by a two-handed heavy running attack:
- Decreased the effects of “Baldachin’s Blessing” and “Radiant Baldachin’s Blessing” to increase the Poise value and Physical damage negation in PvP.
Skill adjustments
- Spinning Slash
- Flaming Strike
- Rain of Arrows
- Decreased damage and poise damage.
- Cursed-Blood Slash
- Transient Moonlight
- Lightning Storm
- Spearcall Ritual
- Ancient Lightning Spear
- Radahn’s Rain
- Decreased damage and poise damage.
- Spinning Weapon
- Decreased damage animation motion when stunning other players.
Incantations adjustments
- Black Flame’s Protection
- Decreased physical block rate.
- Bestial Sling
General balance adjustments
The adjustments in this section affect both PvE and PvP aspects of the game.
- Adjusted turning speed when using dual wielded Heavy Thrusting Swords.
- Increased Dexterity scaling when assigning Ashes of War with corresponding weapon Affinities.
- Increased Stamina consumption when guarding against attacks of the following weapon types:
- Greatswords / Curved Greatswords / Great Axes / Great Hammers
- Increased the speed of some attacks of the following weapon types:
- Axes / Greataxes / Hammers / Flails / Reapers
- Increased the damage of charged attacks of the following weapon types:
- Axes / Greataxes / Some Colossal Weapons
- Increased the turning speed of normal attacks of the Reapers weapon type.
- Increased damage of the Whips weapon type, except the “Ulmi” Whip.
- Increased the speed of consecutive attacks for the following weapon types:
- Increased the poise damage of the Torches weapon type.
- Increased the duration of the effect of Mohg’s Great Rune that increases the attack power when a bleeding status effect is triggered by a nearby summoned spirit.
- Decreased the heal amount reduction from the Flask of Crimson Tears and increased the heal on attack effect when using Malenia’s Great Rune.
- Increased the attack power of Arrows, Greatarrows, Bolts, and Greatbolts that can be crafted through Item Crafting.
- Decreased the turning speed of dual wielded weapons for the following weapon types:
- Decreased poise generation speed during some attacks of the following weapon types:
- Great Spears / Halberd Spears
- Decreased the effect that increases the power of spells of Terra Magica.
- Decreased the effect duration of the Cerulean Hidden Tear.
Armament Adjustments
- Troll Knight’s Sword
- Zamor Curved Sword
- Increased damage.
- Increased movement distance of some attacks.
- Forked Hatchet
- Ripple Blade
- Decreased the status buildup enhancement that scales with the Arcane attribute.
- Serpent-Hunter
- Increased the speed of crouching attacks.
- Ripple Crescent Halberd
- Decreased the status buildup enhancement that scales with the Arcane attribute.
- Albinauric Staff
- Increased attribute scaling.
- Gelmir Glintstone Staff
- Increased attribute scaling.
- Prince of Death’s Staff
- Increased attribute scaling.
- Golden Order Seal
- Increased attribute scaling.
- Clawmark Seal
- Increased attribute scaling.
- Dragon Communion Seal
- Increased attribute scaling.
Skill adjustments
- Kick
- Increased the poise amount when using this skill.
- Spinning Slash
- Decreased the status buildup of your weapon when using this skill.
- Storm Assault
- Decreased the poise generation speed.
- Stormcaller
- Decreased the poise generation speed.
- Storm Stomp
- Decreased the poise generation speed.
- Glintblade Phalanx
- Loretta’s Slash
- Decreased the poise generation speed.
- Bloody Slash
- Decreased the poise generation speed.
- Strong shot
- Increased the speed of some attacks.
- Sky Shot
- Increased the speed when doing consecutive attacks.
- Enchanted Shot
- Increased the speed of some attacks.
- Parry
- Increased Parry hitbox generation speed.
- Storm Wall
- Increased Parry hitbox generation speed.
- Thops’s Barrier
- Increased Parry hitbox generation speed.
- Buckler Parry
- Added attack recovery time after using this skill.
- Taker’s Flames
- Decreased the fire’s poise damage.
- Removed the fire’s knocking down effect.
- Moonlight Greatsword
- Increased the poise damage of heavy and charged attacks, but decreased the poise damage of the generated magic wave.
- Thundercloud Form
- Magma Shower
- Decreased the poise generation speed.
- Thunderstorm
- Bubble Shower
- Decreased damage and poise damage.
- I Command Thee, Kneel!
- Increased the poise value during the active part of the Skill.
- Decreased the poise generation speed.
- Bloodboon Ritual
- Decreased the generated status buildup.
- Loretta’s Slash
- Decreased the poise generation speed.
- Bear Witness!
- Increased damage and poise damage.
- Contagious Fury
- Decreased the amount of attack power generated by this skill.
Bug Fixes
- In the inventory menu, added the amount of FP consumed for Skills in the “Ashes of War” display information.
- Reduced the time it takes for some gestures to become cancelable by rolling.
- Adjusted the input speed in some menus, such as conversation menus, to prevent accidental skips.
- Fixed a bug that caused damage to the player and friendly summons when using the “Last Rites” Skill under specific circumstances.
- Fixed a bug that caused higher than expected poise damage when performing left-handed attacks with Thrusting Swords.
- Fixed a bug with Spinning Slash Skill that generated poise when used with Twinblades.
- Fixed a bug in The Queen’s Black Flame Skill that did not apply poise when using this skill.
- Fixed a bug where the characteristics of some weapons were not working properly against mounted enemies.
- Fixed a bug that caused a Bleed buildup when using the Spinning Strikes Skill while under the effect of the Bloodflame Blade Skill, even if the attack did not hit the enemy.
- Fixed a bug that caused some Skill to perform incorrectly when specific actions were performed.
- Fixed a bug that caused unexpected behaviors when some incantations were used in quick succession.
- Fixed a bug where the spectral steed did not trigger a death fall under certain circumstances.
- Fixed a bug that prevented players from getting hit by other players under certain circumstances in Multiplayer.
- Fixed a bug in the Colosseum that allowed Critical hits against players in specific death animations.
- Fixed a bug where the Mimic’s Veil effect was not properly reflected to other players under certain circumstances.
- Fixed a bug that caused other players summoned as hunters to immediately return after being summoned under certain circumstances.
- Fixed a bug in Multiplayer where some spirits could be locked on even after they disappeared.
- Improved Multiplayer stability under certain circumstances
- Fixed a bug that caused specific maps to render differently than expected under certain circumstances.
- Fixed a bug where the damage of some equipped weapons were incorrectly displayed in various menus.
- Fixes a bug that prevented marking sites of Grace in the map menu under certain circumstances.
- Fixed a bug where item names and the cursor were not displayed correctly in the inventory menu under certain circumstances.
- Fixed a bug where event actions were available while being in the map menu.
- Fixed a bug in the map menu that caused specific terrains to be displayed differently from the actual terrain.
Steam-only adjustments
- Changed the initial layout of “Key Settings” in “Keyboard and Mouse Settings” in the system menu.
Note: If you have created save data before this update, your layout will not be affected.
Fixed a bug where the mouse cursor would blink in the title menu, causing the game to be unstable under certain circumstances.
Fixed a bug where a submenu with no items would be displayed after a right click during the tutorial.
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