Microsoft unleashes DirectSR – and I couldn’t be more excited about how much difference this will make to PC games

Estimated read time 3 min read



Microsoft has announced that DirectSR has been released, albeit in preview, but this is an important first step for a technology that promises to have major ramifications for PC gamers.

Why? Because DirectSR is a big piece of the upscaling puzzle – whereby games can be made to run faster, by having them rendered at a lower resolution, then upscaled to a higher one (with a quality close to that of the native resolution).



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