Final Fantasy 7 Rebirth director says it’s fine if you didn’t like the ending, but the RPG’s devs still got “the response we wanted” as players “are still talking about it”

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Final Fantasy 7 Rebirth’s ending might not have gone down brilliantly with absolutely everyone, but director Naoki Hamaguchi says that’s fine since the team ultimately hoped to spark “speculation and discussion,” and that’s exactly what the ending has done. 

We’re not going to get into specific spoilers here, but it’s safe to say that Rebirth takes the events of the original 1997 RPG and delivers them in a more complex, mysterious way. There’s a lot more room for speculation on exactly what happened (although you can check out our handy guide to Final Fantasy 7 Rebirth’s ending explained for a more detailed rundown), which all links into what the team at Square Enix was hoping to achieve. In a new interview shared by Square Enix, Hamuguchi says that fans have had the reaction he expected.



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