After 4 World of Warcraft events launched with bad loot this year alone, Blizzard admits that it can “start to seem like a pattern”

Estimated read time 3 min read



While for many, World of Warcraft is in a good place right now, one aspect of the game that has come in for criticism from players is event rewards, which recently, for the fourth time this year, have had to be made easier to obtain.

Across 2024’s Plunderstorm, Mists of Pandaria: Remix, a pre-The War Within event and now the 20th-anniversary event, WoW has repeatedly had issues with the rate at which players can receive rewards, with hefty grinds often being required. In response, Blizzard has had to make things easier for players for each event, with game director Ion Hazzikostas noting in an interview with GamesRadar+ that it may “start to seem like a pattern”.



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