Metal Gear Solid Delta dev says that Konami wants to make the remake feel familiar but not old: “Our whole goal […] is to make sure that it still feels like the game that you played 20 years ago”

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While Metal Gear Solid Delta aims to invoke fond memories of the original Snake Eater, series producer Noriaki Okamura is keen to ensure it doesn’t play like a 20-year-old game.

In Play issue 46, Okamura shared his thoughts on the remake, and how important it is to strike a balance between nostalgia and more modern creature comforts. “Our whole goal when we’re making this remake is to make sure that it still feels like the game that you played 20 years ago, but without making it feel like an old game”, he explains.



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