Stalker 2 studio “dedicated” to making post-launch fixes if needed because they “don’t want this game to be forgotten in a week”

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Stalker 2: Heart of Chornobyl’s road to release has been longer than anyone could have anticipated when it was first announced six years ago – mainly for reasons outside of developer GNC Game World’s control – but the studio is still committed to improving the game, even after its long-awaited November 20 launch.

The Stalker series – a mish-mash of first-person shooting and survival horror across a naturally disturbed disaster zone – is somewhat known for its jank. It’s even often cited as the very best ‘Eurojank’ series around, where low-budget ambition creates something that’s both wildly out-of-the-box and sometimes technically clunky. But Stalker 2 is aiming to sidestep the technical woes that its predecessors became associated with.



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